Wednesday, March 27, 2013

Interview: PS4 Architect Mark Cerny

[LINK] Gamasutra's Interview with Mark Cerny

Today in gaming: has an interview with Mark Cerny -- lead system architect for the Sony Playstation 4 -- about the new system and the behind-the-scenes stuff at Sony that brought the next generation console to fruition.

He also talks about how the limitations of the CELL processor -- which runs the Playstation 3 -- is notoriously difficult to code for and how they're trying hard to avoid these same problems in the newest version of their console. It's a really good article and I highly recommend it.

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