Showing posts with label hardware. Show all posts
Showing posts with label hardware. Show all posts

Thursday, April 4, 2013

NVIDIA's Take on Their Offer for PS4

Today in gaming: according to an article on Gamespot.com, NVIDIA pass the first company that Sony came to when getting ready to design the graphics components for the new PlayStation 4 -- and they passed. It seems that designing hardware for the consoles doesn't pay as well as one might think. The contract eventually went to rival chip manufacturer AMD -- who openly crowed about their new bedfellows at GDC 2013 last week.

You can read the full article via the link below.

Friday, March 29, 2013

OUYA Available June 4, 2013

[LINK] OUYA Official Web Site

Today in gaming: after ten years of waiting for the consoles to get their act together and upgrade their systems, it turns out a new-comer has snuck in with a system all her own. Julie Uhrman launched a successful Kickstarter campaign and now her company is shipping out OUYAs to all the people who helped to support her after less than a year.

The company also announced today that the OUYA will be available for the public on Tuesday, June 4, 2013.

But what kind of titles will it have? After all, it's a brand new box. The official press release says that the system will have eight titles to chose from, including Final Fantasy III, Saturday Morning RPG, and Puddle.

However, many developers, including an announcement today from Advanced Mobile Applications, have announced that they will be adding their games to the roster.

It's a long time between now and June.

OUYA also released version 1.0.2 of their development kit yesterday. With this software, anyone with Java coding knowledge can build a game for this console.

Finally, I got my hands on the specs for the final version of this thing. It's worth noting that the game console itself is physically smaller than the controller you play it with. They are as follows:

  • Case: Sand-Blasted Aluminum and Plastic
  • CPU: NVIDIA Tegra 3 Quad-Core*
    * 1.7GHz speed according to NVIDIA
  • Memory: 1GB RAM
  • Storage: 8GB Internal Flash Storage (Expandable via USB Port)
  • USB: One USB 2.0 Port, One Micro USB port
  • Connectivity: WiFi (802.11 b/g/n), Ethernet Port, and Bluetooth
  • Output: HDMI (up to 1080p HD)
  • Dimensions: 75mm x 75mm x 82mm (2.9in x 2.9in x 3.2in)
  • Weight: 300g (10.5 oz)

You'll be able to buy this device via Amazon, Best Buy, GAME, GameStop and Target.

Razer Edge Gaming Tablet

[LINK] Kotaku Reviews the Razer

Today in gaming: Kotaku.com has a cool article about the Razer Edge gaming device. This device is being touted as a hard-core gaming PC smashed down into a little tablet.

More details on their Web site, but here are the specs for the thing:

  • Intel Core i7 Dual core w/ Hyper Threading (Base 1.9GHz / Turbo 3.0GHz)
  • Intel Core i5 Dual core w/ Hyper Threading (Base 1.7GHz / Turbo 2.6GHz)
  • 8GB DDR3 (2x4GB 1600MHz)
  • Intel HD4000 (DX11)
  • NVIDIA GT 640M LE (2GB DDR3, Optimus Technology)
  • 10.1” (IPS, 1366x768)
  • Multi-touch HD display
  • Windows 8
  • 128/256GB SSD (SATA-III)
  • Intel WLAN (802.11b/g/n + BT4)
  • Stereo speakers
  • Codec supports 7.1 (via HDMI through optional Docking Station)
  • HD Webcam (front-facing, 2MP)
  • Array microphones
  • Dolby Home Theater v4
  • USB 3.0 x1 (green, SuperSpeed)
  • Audio jack (3.5mm, 4-pole, stereo out / mic in)
  • Approximate Size: 278.5 mm x 178.85 mm x 19.5 mm / 10.9" x 7" x .80"
  • Approximate Weight: 962g / 2.1Lbs

Oculus Rift Pre-Orders for Developers

[LINK] Oculus Rift Home Page

Today in gaming: for game developers interested in designing virtual reality games for the Oculus Rift -- a hands-free VR headset -- the company is now taking orders for it's development kits. This is a great opportunity for designers to get a look at the hardware and test it out using out-of-the-box sample software.

Since the Oculus Rift is being requested from designers all over the world, the kit includes every kind of adapter and cable you can imagine. The cost of the development kit is $300US. If you're not in the US, there may be additional shipping and customs fees.

Finally, the Rift has a free set of integration code for the Unreal Development Kit available to any developer who wants it free of charge and the kit also comes with a Rift-ready copy of UDK.